Asriel Dreemurr is a character with extreme speed and good damaging attacks, as well as being the tankiest character in the game. He is considered good for beginners as he can easily combo, but he can be extremely dangerous and powerful if he has the flow of the battle. His combos are very simple and can deal good damage.
Attacks/Abilities
Basic
Click - Basic Melee
6 hits, each doing 1 damage.
Right Click - Heavy Melee
6 hits, 1 damage each. (Can only be used after at least one basic melee)
LMB + RMB - Uppercut
Deals 2 damage and applies lift. If it hits, Asriel also rises up, allowing him to do another melee combo of 6 hits, 1 damage each.
Normal Form
Asriel will say the name of most moves used.
1 - Star Blazing
Asriel rises into the air and becomes invisible (but can still be hit) as rainbow stars rain down at the opponent. Before the attack ends, 1 large rainbow star is thrown, homing in on the nearest enemy. When it connects to a foe, it explodes, dealing damage and knocking the opponent in a random direction. This attack deals a total of 110 damage. When under 50 HP, or in his post-GoH form, this is upgraded to Galacta Blazing, in which more stars are fired at the opponent and deal more damage.
2 - Shocking Breaker
Asriel rises into the air and becomes invisible (but can still be hit) as [!]'s appear below the opponent as warnings. Then, rainbow lightning strikes down upon them, gradually increasing in size Each bolt stuns and knocks the opponent upward, with the damage depending on its size. When below 50 HP or in his post-GoH form, the move is upgraded to Shocking Breaker II, In which the lightning is now much faster, and larger lightning bolts are summoned. This deals a total of 85 damage.
3 - Chaos Sabers
Asriel summons 2 white swords (Pressing the key again unequips them.) His melee damage is increased to 19 per hit. When lower than 50 HP or in his post-GoH phase, this move is upgraded to Chaos Slicers, in which Asriel summons the swords faster and they deal more damage.
4 - Chaos Buster
Asriel summons the Chaos Buster (Pressing the key again removes it,) replacing his left hand with a burst-shotgun that shoots out 12 pellets per click, each pellet firing 35,0 or -35 degrees. They also deal 1 damage per pellet.
5 - Hyper Goner Asriel says a line of dialogue.
"It's over!"
As he stuns everyone within a radius before he transforms into the Hyper Goner and laughs. Opponents near Asriel will then enter a mini-game where they must move their cursor to avoid the "bullets" which deal 40 damage every time they touch the soul that follows their cursor. (This damage ignores defense, auto dodge and IFrames).
This attack instantly kills Undertale Sans if he can't dodge any of the bullets, and instantly brings Storyshift Chara to their wounded phase if they are hit by any one of the bullets. After the mini-game ends, Asriel says more dialogue.
"...Even after that attack, you're still standing in my way?"
"Wow... You really ARE something special."
"But don't you get cocky."
"Up until now, I've been using a fraction of my REAL power!"
"Let's see what good your DETERMINATION is against this!"
Afterward, Asriel transforms into the God of Hyperdeath, giving him 300 HP, 90 Attack ,and 300 Defense. GoH (short for God of Hyperdeath) also increases melee attack speed.
Note that Hyper Goner has a pre-cooldown, meaning that when you spawn as Asriel, you can't immediately use it. You must wait 90s before using Hyper Goner.
Chaos Sabers
1 - Mini-Stars
Asriel swipes his Chaos Sabers forward, launching 5 stars in an outward spread, each doing 2.5 damage.
2 - Double Slice
Asriel teleports to his target, before attempting to hit them. If Asriel hits his target, he deals 5 damage before shaking his head and replicating the Mini-Stars attack, sending the target backwards and dealing extra damage.
Chaos Buster
1 - Tele-Blast
Asriel teleports in front of his target before unleashing a devastating barrage of pellets ending with a rainbow beam, which deals damage and knocks the opponent back. When below 50 HP or in his post-GoH form, after firing all bullets and the rainbow laser, this attack creates stars in a circle around him, dealing 1 damage each. This attack deals a total of 87 damage, and sends the Chaos Buster into cooldown, immediately unequipping it as a result.
God of Hyperdeath
1 - Rainbow Fireballs / Rainbow Arcing Bullets
Asriel levitates as he fires 4 waves of fireballs from his hands, each doing about 12.5 damage per fireball. They also fly in an arc.
2 - Rapid Fireballs / Rapid Rainbow Bullets
Asriel levitates as he fires 8 waves of fireballs at an increased rate, each fireball doing about 12.5 damage and a quick stun.
3 - Final Beam.
After a wind up, Asriel unleashes a massive rainbow beam that deals great damage. If the opponent has low health, the beam will lower their health to 0.1 or lower while trapping them. After that, Asriel will enter his third form with 60 Attack and 150 Defense. In this form, Hyper Goner is disabled, and Asriel's HP is carried over from his GoH phase.
Note: This attack cannot kill a player.
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